Monday 14 February 2022

Ranking Games

 There's a lot of controversy on Board Game Geek, ignoring the bulk of it, I want to focus on one that comes up time and again. The game ranking system.

Ranking Games to avoid hyper numbers

The Main issue, in board game rankings, complained about the most, is the assignment of a value system. The 'arbitrary 1-10 vote' you assign to a game. Anyone can vote for any game, and as a result, there is a very easily abusable way social media can push a game into the top 100, when it hasn't even been played, or people voting down a game to offset this.

A system that could replace this, has to allow for people to vote, has to include some bias for new accounts vs long term accounts, but also, needs to allow for the varied ways people vote. 

If a game has just arrived at your house, and you play it, and love it, surely you're going to vote it into your top 10, but as time goes by, and you get newer games, should you need to go back and vote that game down, so you can allow for your next great loved game to take that top position?

Games that last the test of time, need to be able to rise above. Games which are a fad, games which are fun today yet boring tomorrow, who is going to go back and edit all their previous posts & scores and change to reflect this?

Sites haven't yet incentivized people to do this, and they could, but they don't feel the need for it, and it'd be a lot of work for very little gain.

But, having thought this over for many years now, this one clicks for me:

  1. BGG (or alternative) Idea: When you 'vote' for a game, you vote it against another game you voted for. When you vote you are presented with one or two other games from your list, and asked. of the games shown: * If you are showing this to new players, which would you choose. * If you are playing this with friends, which would you choose * Its your birthday, you choose what ever game YOU love.
 
The game is not stored as a number, instead its stored as a list. your ranking, of your games, from least to most, in three very relevant situations.
Computers, which can crunch numbers quickly can assign a weighting to your list from 0 to 1, and use this weighting to 'list' all games in the system.

This will create a top 10, or top 100, without needing to score them as 10s. The top 10, will reflect  the games that of all games voted for, so far, these games have the most people, saying it is their best game.

There will be no need to chastise the hundreds of people saying its a '10' because they haven't, they've just said, of all the games 'they' have played, its in first place.

Anyone who votes a game down to 'tank' its ratings, are doing nothing more than voting all the games above it, as being better. In their opinion.

Participants, who have only ever voted for 10 or 20 games, wont be able to influence the system to say their no.1 is the best game ever (or in last, as the worst), because, its only the best game, for them, out of 20 games they've played. (see below for the math)

Furthermore, instead of asking "is this 'the' best game", your asking, Is this game, the better choice, based on your previous rankings, of other games you've experienced. and its asked 3 times, in three ways, that often, don't match. new players, games for your friends, or games for you.   

  1. The Math: The Vote system shows you three games, one half way down your list, the other halfway up your list. when you click, the list shifts deeper into your list and again, matches half way up, or halfway down. until it finds its spot. Math shows us, this can only ever, worst case, happen 7 times with 2 values, or 5 times with 3 values. You vote for your games, and they create a list, inside the workings, the computer breaks your list into mathematical % of your whole list, and finds the middle number of that %. i.e. if you have only voted for 5 games, the % of each 'title' is 20%, and the mid point of that is 10, so the games would be weighted 0.1, 0.3, 0.5, 0.7, and 0.9 Note, with only 5 games, your 'lowest' is a 1 and your highest is a 9, you can't vote it to 0 or 10, you haven't got enough experience voting yet. This 'weight' is averaged with all the other votes, but also, with all the not yet votes. If the site requires 1000 votes to record any given game against, all those 999 others have a base score of 0.5 for all games. So, if you're the first person to vote, and you give it top marks? its the best ever game? your 9, combined with 999 5s, will give a final score of 5.004 Its going to be in the middle.
 
    And this is what we want, we don't want games with 1 vote, jumping into top place, an we don't want some kind of 'catch system' to say, Oh, we need to have 300 votes before we publicize the number, because, once social media finds out, they'll get 301 people to vote it a 10, and then the opponents of this, will vote 1s to cancel out the ratio, we don't even need the arbitrary 1,000 in there, just give all uses a base 0.5 middle and scale accordingly, sure the math will end up with values between 0.4 and 0.7, but that's also arbitrary, because, the users will only see the 0.7 as 'first' and the 0.4 as 'last'

And if anyone requires to see a 'value' score, then math can easily spread a 0.4 - 0.7, into a 

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