Thursday, 8 January 2026

Wallstorming #81+

 #81

Gate Exit, team goes out into the street, 'peers' into a few buildings, manages to grab some cool items, but spends too much time outside and the zombies gather, they run, things get dropped, the get to the main gate.

#82

Players sneak out in the early hours, (lost ones) descend down a rope (bed sheets) to the roof of a 3 storey building, south wall section 3?/4? into the house, which was well searched. that said, someone had died in the floor below, sitting on his stash. the team raided the dead, returned to the city, using the raid goods (door hinges) to buy membership into the build of adventurers, and a banded club and gloves

But on return to the wall for a 2nd exit, the guards of the wall wanted THEIR cut of the raid, 

The 'blood' from previous times was crawling up the walls, so they used silver forks to create a 'barrier' after raiding a house, finding some silverware and a candelabra, upon exiting, the guards waited, they complied, handing over a jewelry box and some silverware. returning to the adventurer guild, they upgraded their gear, boots being the primary (so they don't step in blood)

The 3rd exit, they came across a fabulous haul in the ceiling space of a building, someone had stashed their boxes of goods, and cast magical protection on the boxes inner panels. Under normal circumstances, breaking the seals might have simply ceased the spell, but our intrepid adventurer knew how to percieve the veil of magic, and re-read the casting runes.. incorrectly. 

There is now a very faint shimmer in the air around the building. no-one knows what happened. 

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