In a world of Fantasy Taverns, surely someone would have invented some magical cleaning ?
WallStormers #101, the 2nd Gate - The Iron Lads
The Gates have opened.
The South siders have sent on their best and brightest, their most courageous. They sent out ++ the Warrior, ++ the Doctor ++ the Artisan, ++ the Ranger and one of our ow, the Commoner ++.
They checked on some of the burnt buildings to the right of the gate, then proceeded onwards to some of the old shops, The Doctor got caught in a gap and luckily the Artisan warned him about backrooms and storage to avoid a zombie, meanwhile the Ranger got pulled back from a bite, while the commoner found a decent weapon to fight with.
They proceeded on to a larger shop, where this time the warrior got in a spot of trouble to be pulled out by the commoner.
The third shop, some piles of boxes concealed a few zombies who burst out and chewed up the Ranger and Warrior, luckily the doctor at hand saved the Warrior, but the Ranger was gone for.
They decided to cross over to the warehouses, which went so badly for them, the Doctor was eaten alive, the others had to abandon him to save themselves.
The Bathhouse got so difficult, they grabbed what treasures they could, and abandoned the mission. with each of them treasures in hand, they returned to the gate.
Wallstormers #101: The Iron Men.
As the above walked out the main gate, people cheering and waving, our 'real' heroes took advantage of the open gate, and strolled out, ducking down a side alley, and awaited for the younglings to enter their first building.
Bob checked nervously, and they walked at a brisk pace away from the gate.
Bob checked his maps.. everything seemed so different now, the map didn't give the right details, that guy at the tavern might have tricked him.. but press on.
They travelled down the main street as far as they could. the last two buildings, likely 30 buildings down, one was a tavern.. everything else here was burnt down, years ago. it didn't match the map. There should be some kind of .. Hmph, Bob gave up. Somethings has happened he concluded.
The team saw the Tavern, almost pristine, untouched. it would likely have something of worth.
They clambered over the walls, checked the building for zombies.. empty. nice.
To make a quick get-away, they smashed through the gates.
The stables seemed suspicious, the main building too, but after opening the doors to discover an almost untouched bar.. bottles! cutlery! cloth!.. wait.. cloth? how did that.. too late, after Z touched the cloth it triggered some magical security, and the doors all rolled shut, the bottles spun into a secret compartment. everything gone.. and that.. triggered noise.. made something upstairs alert.
The group made their way upstairs. the banging came from the second room.. luckily it was a armless zombie with a bucket on its head.
no time for questions, they searched the place
Beds. Metal Beds.. Warriors, all three, grabbed a bed each and they made their way downstairs.
This was gonna be a haul and a half.
The gate, stood up. Oh..
Weapons drawn, axes on two of them, and a mace on the other. the fight was furious, and strange. The gate had formed itself into some winged like creature, each gate door an arm, the pole, somehow its body. when it splintered, it gathered those up to become ... more?
The team was not impressed, they went at it with all their might. silver arrows shot into its frame.. the archer lost focus, put one in his friends hand.. Argh! the pain.. they somehow smashed it apart.. (the axes did the work) and it went down.
Time to retreat.. zombies were headed in their direction.
They reached the gate. a few zombies along the way, but quick witted actions led them to success. the gate guard asked for 2/3rds of a frame as a bribe, and got it. no time to argue.
The guild accepted hinges and a frame, the group were added to the register, A successful mission.
Too bad about those other kids, sure they brought back as much wealth, but at the cost of their two companions.. one a doctor no less.. such a shame.
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